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All areas of education can be improved through the use of appropriate visual aids. Research outputs from many RIVIC projects have uses in education. Examples are as varied as a digital anatomy class to how to pass a rugby ball effectively.
The development and use of medical virtual environments is one of the major research themes within RIVIC.
The unit work with projects where imaging and visualization technologies can provide added value to medical applications.
This project is focused on developing new software technologies for lung cancer treatment and it is based on accurate physical models implemented using high performance computing.
Images of objects (such as a rotating teapot, views from a camera mounted on a robot, an actor illuminated from different positions on a hemisphere, etc.)
The development of 3D (and also 2D) statistical models of facial dynamics with applications to medical/dental, computer graphics, animation and computer vision.
Virtual environments for developing training skills in rugby.